

This in turn, increases the players relations with other independent cities making it cheaper to buy those cities and making it more likely that the cities will start offering vassalage for free.Ī warlike player, on other hand, will tend to lose race happiness and alignment as they attack and invade more cities. Players wanting to go all-out on either play style can choose the Keeper of Peace or Shadowborn specializations, which have been designed to augment good and evil play styles respectively.Īs a peace-keeping player makes peace with various cities, their alignment increases and their race happiness increase. People who expand through war will more likely to gravitate towards evil, while more peaceful players tend to gravitate to good. However there are more benefits, like new ways of expanding your realm without warfare. As your relations with each race improves, you will be able to earn unique racial perks that boost your armies and economy as described in the Race Command Feature.

Declaring war on an Elven city might give you a quick conquest, but dont expect your Elven citizens to be happy about it afterwards. Relations are now tracked per race, making decisions about who you make war with much more important.
